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 ce qui nous attend

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3 participants
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Moby
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Moby


Messages : 343
Date d'inscription : 14/05/2010

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MessageSujet: ce qui nous attend    ce qui nous attend  Icon_minitimeMer 20 Oct - 5:39

Posté par Bash ce mercredi matin sur fofo vendetta

Patch Information for the Wipe.
Patch Information:
- Heaven Books Fixed.
- All Stats, Soul stones and equipment all set back to their original values.
- All Monsters in game have been reset to Stock.
- ASCII Characters set (Unable to have Chinese Symbols or Pretty Symbols in names anymore).
- Vendetta Coins system re-added.
- Flights all adjusted to be 6ms from the Vendetta Coins NPC.
- Can gain any flight from the Game for example “Twist of Fate” 6ms.
- Spiders in Expeditionary Camp Changed in appearance, level and exp.
- Mobs inside Weeping Isle changed in appearance, level and exp.
- Mobs at Fishing Village changed in appearance, level and exp.
- New World Bosses added.
World Bosses drop the new Heaven Books mats and soul stones.
- ADC South Edited to hold band etc.
- Change Band Music to be much better.
- CV, HH, GV, FW and Beehive Closed for Future Releases!
- Remove all HH, CV and FW Furnaces from the Game.
- HH Gold EQ Pieces are set to level 110.
- CV EQ Pieces are set to level 120.
- Remove all Furnaces for G13 and above.
- Reset all Maps to Stock before editing.
- TW maps all reset to stock.
- G16 and above Equipment on Hold for future releases!
- God Stones reset back to stock values.
- G14 and G15 armour customised and added.
- G15 Armour is random stat.
- Removed some overpowered Skill Books.
- G14 will be 4 stats max, G15 will be 5 stats max.
- DSP and TSC invasion Monsters increased in Experience.
- DSP and TSC invasion starts every 12 hours.
- New VGN Items added to the Web Based Mall, all other items removed.

New Players:
New Players all start with the following:
- G10 Starter Gear +12 Untradeable 4 Socket w” New Starter Soul stones.
- G10 Starter Weapon +12 Untradeable 4 Socket w” New Starter Soul stones.
- Town Map
- X10 Tele Stones
- X1 of each Hierogram
- X5 Dolls
- Nirvana Cultivation
- All Skills already added (not the dark/holy ones).
- Level 5 of all crafting skills.
- Spawn in Starter Town.
- Level 100

Maps:
FB119 Gold Mine
- Mob appearances and Names have changed.
- Remove Item Drops from the Gold Monster.
- Gold Monster added to respawn with a few other monsters around to protect the Boss at the back of the dungeon.

FB119 Library
- All Books added to the Book NPC.
- Mobs don’t drop the Book Tokens anymore.
- Appearance, level and Names changed for Mobs.
- Boss at the Back drops Book Tokens.
- Level Requirement to enter this Instance is 120.

FB119 Candy Cave
- Instance edited into a Grade 12 Gold HH EQ area.
- Boss at the end which drops the Materials.
- Level Requirement to enter the Instance will be level 120 only.

FB139 Cave of Wonders
Instance is used for G13 CV Equipment. The Instance will be Open Dungeon so PVP can be influenced inside, only level 130 and below can enter this Area.
- Instance edited into a Grade 13 CV EQ area.
- Mobs drop the Green Equipment % Chance certain mobs drop certain pieces.
- Bosses drop the Gold Pieces.
- Mobs respawn every 120 seconds and Bosses respawn every 300 seconds.
- Appearance, Names, Level, Defence, HP and attack changed on all mobs and Bosses.
- Level requirement to enter this Instance is 130.

FB149 Madness Maze
Instance is used for G14 EQ. The Instance will be Open Dungeon so PVP can be influenced inside, only level 140 and below can enter this Area.
- Mobs drop Green version of the Equipment. Certain Mobs drop certain pieces.
- Bosses drop the Gold Pieces.
- Mobs respawn every 120 seconds and Bosses respawn every 300 seconds.
- Appearance, Names, Level, Defence, HP and attack changed on all mobs and Bosses.
- Level requirement to enter this instance is 140.

FB169 Immortal Cave
Instance is used for G15 EQ. The Instance will be Open Dungeon so PVP can be influenced inside, only level 150 and below can enter this Area.
- Mobs drop Green version of the Equipment. Certain Mobs drop certain pieces.
- Bosses drop the Gold Pieces.
- Mobs respawn every 120 seconds and Bosses respawn every 300 seconds.
- Appearance, Names, Level, Defence, HP and attack changed on all mobs and Bosses.
- Level requirement to enter this instance is 150.
- All Items inside this Area is Random Stat and Socket.
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Moby
Admin
Moby


Messages : 343
Date d'inscription : 14/05/2010

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MessageSujet: Re: ce qui nous attend    ce qui nous attend  Icon_minitimeMer 20 Oct - 5:39

Et donc apparement certains DJ ne seront plus accessibles a parir d'un certain lvl
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Cassi\o/

Cassi\o/


Messages : 67
Date d'inscription : 09/09/2010
Age : 40
Localisation : In your arms...

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MessageSujet: Re: ce qui nous attend    ce qui nous attend  Icon_minitimeMer 20 Oct - 16:02

En gros vous allez revenir à une version antécédente à la grosse maj d'aout qui a provoqué l'arrivée de beaucoup de pirates à la sauvette et Bash ne trouvant plus de solution pour les empecher d'exploiter les failles, il repart de zéro en effet.
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Moby
Admin
Moby


Messages : 343
Date d'inscription : 14/05/2010

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MessageSujet: Re: ce qui nous attend    ce qui nous attend  Icon_minitimeMer 20 Oct - 18:39

Pirates a la sauvette, mouais j'y crois pas trop.

Honnêtement j'ai fait quelques recherches sur le net pour voir comment on pouvais multiplier les items. Ben franchement, c'est pas gagné d'avance, faut savoir renvoyer les infos au bon momment et cie. Bref ma conclusion est que pwv est bourré de surdoués en informatique qui n'ont que ca a faire ...

Maintenant Bash cherche 5 nouveaux GM. Partant du principe qu'on ne change pas une equipe qui gagne, j'ai plutot l'impression que la multiplication des items venait de .... (j'arrête la, ca serait medisant)
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Reb

Reb


Messages : 343
Date d'inscription : 14/05/2010
Age : 31
Localisation : Dole, Jura

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MessageSujet: Re: ce qui nous attend    ce qui nous attend  Icon_minitimeSam 23 Oct - 13:03

Je pense comme Moby, les GM cache bien leur jeu...ou pas ^^
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MessageSujet: Re: ce qui nous attend    ce qui nous attend  Icon_minitime

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